# Take Over – Version 0.7 & Incest Patch

Take Over is a game about corruption, where you need to be careful about being caught by the oppresive government. Mind control the people in town, use them and their influence in your favor, or put them to work to get resources and money, and finally take over.​

Changelog 0.7:

Added a new story event with Vera when you visit the PPF HQ. In this case, she will explain you all about facilities.
Facilities! These locations will provide with basic income and changes to the city, you’ll be able to upgrade certain tasks for your agents, and in some of them you’ll be able to put policies in place, as in how they dress, or how they attend customers, etc.
One facility fully finished: You’ll be able to corrupt the coffee shop, flirt with the barista, and even transform them if that’s what you wish!
Four partially added facilities: The secret bunker, which you need to repair to conduct insurgency tasks, the PPF HQ, where you can upgrade your agent tools for their security tasks, your house, where you can put different policies for Celia and Katy (still WIP), and the library, where you will get introduced to a new character and agent, named Jasey.
New four tasks! Now all the tasks for insurgency and security have been added. These include raiding, sabotage, intelligence and misdirection. There will be certain upgrades for your raid and sabotage tasks in the next update, will you can find new updates for your security tasks in the PPF HQ facility inside the journal.
You now can research all the five body types, adding BBW, petite and bimbofication! in case you have extra research, you can start using it in this way. RIGHT NOW you can’t transform any character with these, although you can transform the girls at the coffee shop into bimbos!
New mechanic: Manpower! When you capture facilities (or in special occasions), you will get certain amount of man power. These can be assigned to any tasks, and will perform just slightly worse than one of your regular agents, so even if the roster of characters doesn’t grows significantly, you can still run big operations (right now it’s only available for labor tasks, which includes wage slavery, doing research or producing serum)
Also, public use training can be completed for for Celia, Katy, Dimitria and Mirjana (right now, just with their normal bodies).

Incest Patch:

Overwrite script.rpy file inside your take over folder > game

## 2 thoughts on “Take Over – Version 0.7 & Incest Patch”

1. [code]
I’m sorry, but an uncaught exception occurred.

While running game code:
File “game/script/screens/screen journal.rpy”, line 15, in script
call screen screen_diary_production
File “renpy/common/000statements.rpy”, line 471, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “game/script/screens/journal/production/screen production.rpy”, line 9, in execute
screen screen_diary_production:
File “game/script/screens/journal/production/screen production.rpy”, line 9, in execute
screen screen_diary_production:
File “game/script/screens/journal/production/screen production.rpy”, line 12, in execute
frame:
File “game/script/screens/journal/production/screen production.rpy”, line 129, in execute
if res_screen == “insurgency”:
File “game/script/screens/journal/production/screen production.rpy”, line 130, in execute
use screen_diary_insurgency
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 9, in execute
screen screen_diary_insurgency: ## for now, then change this to be the logistics one
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 9, in execute
screen screen_diary_insurgency: ## for now, then change this to be the logistics one
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 12, in execute
frame:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 16, in execute
hbox:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 17, in execute
vbox:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 41, in execute
vbox:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 46, in execute
text “{font=KozGoPr6N-Regular.otf}{color=#000000}{size= 18}Luka will take care of your supplies and will keep purchasing them until your warehouse it’s full. Right now he is buying [_ins_log_supp_daily] supplies every day at a price of $[_ins_log_supp_cost]x10 supplies. \n\nBe careful, the more supplies you purchase, the higher the amount of suspicion it will generate. Right now suspicion will increase by [_ins_log_susp_daily] each day and buying your supplies will cost you$[_fin_money_logis]. \n\nIf you don’t have enough money to pay he will not buy anything. Buying supplies is always the first action calculated (since many tasks needs them) therefore you need to make sure you have enough money at hand to run your operations.{/size}{/color}{/font}”
NameError: Name ‘_ins_log_supp_daily’ is not defined.

— Full Traceback ————————————————————

Full traceback:
File “game/script/screens/screen journal.rpy”, line 15, in script
call screen screen_diary_production
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\ast.py”, line 1706, in execute
self.call(“execute”)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\ast.py”, line 1724, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\statements.py”, line 145, in call
return method(parsed, *args, **kwargs)
File “renpy/common/000statements.rpy”, line 471, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\exports.py”, line 2526, in call_screen
rv = renpy.ui.interact(mouse=”screen”, type=”screen”, roll_forward=roll_forward)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\ui.py”, line 285, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\display\core.py”, line 2538, in interact
scene_lists.replace_transient()
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\display\core.py”, line 822, in replace_transient
self.remove(layer, tag)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\display\core.py”, line 1107, in remove
self.hide_or_replace(layer, remove_index, “hide”)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\display\core.py”, line 1031, in hide_or_replace
d = oldsle.displayable._hide(now – st, now – at, prefix)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\display\screen.py”, line 443, in _hide
self.update()
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\display\screen.py”, line 578, in update
self.screen.function(**self.scope)
File “game/script/screens/journal/production/screen production.rpy”, line 9, in execute
screen screen_diary_production:
File “game/script/screens/journal/production/screen production.rpy”, line 9, in execute
screen screen_diary_production:
File “game/script/screens/journal/production/screen production.rpy”, line 12, in execute
frame:
File “game/script/screens/journal/production/screen production.rpy”, line 129, in execute
if res_screen == “insurgency”:
File “game/script/screens/journal/production/screen production.rpy”, line 130, in execute
use screen_diary_insurgency
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 9, in execute
screen screen_diary_insurgency: ## for now, then change this to be the logistics one
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 9, in execute
screen screen_diary_insurgency: ## for now, then change this to be the logistics one
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 12, in execute
frame:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 16, in execute
hbox:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 17, in execute
vbox:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 41, in execute
vbox:
File “game/script/screens/journal/insurgency/screen insurgency.rpy”, line 46, in execute
text “{font=KozGoPr6N-Regular.otf}{color=#000000}{size= 18}Luka will take care of your supplies and will keep purchasing them until your warehouse it’s full. Right now he is buying [_ins_log_supp_daily] supplies every day at a price of $[_ins_log_supp_cost]x10 supplies. \n\nBe careful, the more supplies you purchase, the higher the amount of suspicion it will generate. Right now suspicion will increase by [_ins_log_susp_daily] each day and buying your supplies will cost you$[_fin_money_logis]. \n\nIf you don’t have enough money to pay he will not buy anything. Buying supplies is always the first action calculated (since many tasks needs them) therefore you need to make sure you have enough money at hand to run your operations.{/size}{/color}{/font}”
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\text\text.py”, line 1328, in __init__
self.set_text(text, scope, substitute)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\text\text.py”, line 1426, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\substitutions.py”, line 232, in substitute
s = formatter.vformat(s, (), kwargs)
File “/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py”, line 563, in vformat
File “/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py”, line 585, in _vformat
File “/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py”, line 646, in get_field
File “/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py”, line 605, in get_value
File “C:\Users\llllllllll\TakeOver-0.6a-pc\renpy\substitutions.py”, line 194, in __getitem__
raise NameError(“Name ‘{}’ is not defined.”.format(key))
NameError: Name ‘_ins_log_supp_daily’ is not defined.

Windows-7-6.1.7601-SP1
Ren’Py 6.99.12.4.2187
Take Over 0.6a
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