Of course, adventures in the world of magic! Our main character is looking for his sister, will come across horrifying monsters, wicked sorcerers, and vicious lords.
We’re pleased to present you with Version 0.46, in which we’ve made significant corrections and improvements to the previous version of the game.
Here’s a full list of all of the changes to the game:
Added new materials that will drop from enemies at the lake.
Now, when hovering over a card in combat, the card will enlarge. This mechanic will provide the most detailed descriptions of cards in future updates.
Fixed the game crashing during combats with the new enemies at the lake.
Fixed a bug in Quest 33.
Fixed a bug in the golem battle.
Completely rewrote the code for loot drops, which has brought the number of errors related to drops down to zero.
Fixed the quests that involve fishing. Now one of the two quest-related fish can only be caught at the pier by the fisherman’s house, while the second can only be caught at the lake.
Fixed a bug related to the game crashing in Quest 10.
The chance for goblins to dodge attacks has been reduced to 15%, and Arachne’s dodge rate has been reduced to 20%.
Fixed a discrepancy involving the “Necklace of Strength” item. It now grants +1 to the “Combat Training” skill and +1 to “Armor Fitting.”
Improved the English language translation.
Made some graphical changes to combat.
Fixed many bugs and probably introduced some new ones.
And much more.