Dark Magic – Version 0.11.1




The story is all about you (the player), an only man in this town. They don’t really know what is happening with all of those men. It has been a long time since the last man was born. Until you! You were born and grow up in a small family with nothing special. Your life is moving in the linear direction with an extra boring in it until you’ve met with someone… Someone who will change your life forever!​


11 thoughts on “Dark Magic – Version 0.11.1

  1. thank you so much for the game dude you really did a great jobe I hope you continue in you’r project and I wish you all luck 🙂

  2. Absolutely love this game.

    A heads up to the programmer, It seems like the Chrismas patch item (socks) is blocking the players’ ability to buy pipes.

  3. Theres just so much content in this game its ridiculus! 🙂 Fantastic game!

  4. Why is this game tagged as non-incest? It has two characters that the MC calls his mother and sister, even if they aren’t explicitly stated to be blood-related.

  5. [code]
    I’m sorry, but an uncaught exception occurred.

    While running game code:
    File “renpy/common/00action_file.rpy”, line 372, in __call__
    renpy.save(fn, extra_info=save_name)
    PicklingError: Can’t pickle : attribute lookup cStringIO.StringO failed

    — Full Traceback ————————————————————

    Full traceback:
    File “renpy/common/_layout/screen_load_save.rpym”, line 35, in script
    $ ui.interact()
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\ast.py”, line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\python.py”, line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
    File “renpy/common/_layout/screen_load_save.rpym”, line 35, in
    $ ui.interact()
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\ui.py”, line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\core.py”, line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\core.py”, line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 998, in event
    rv = i.event(ev, x – xo, y – yo, cst)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\transition.py”, line 47, in event
    return self.new_widget.event(ev, x, y, st) # E1101
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 998, in event
    rv = i.event(ev, x – xo, y – yo, cst)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 998, in event
    rv = i.event(ev, x – xo, y – yo, cst)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\screen.py”, line 714, in event
    rv = self.child.event(ev, x, y, st)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 998, in event
    rv = i.event(ev, x – xo, y – yo, cst)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 244, in event
    rv = d.event(ev, x – xo, y – yo, st)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 998, in event
    rv = i.event(ev, x – xo, y – yo, cst)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 244, in event
    rv = d.event(ev, x – xo, y – yo, st)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 998, in event
    rv = i.event(ev, x – xo, y – yo, cst)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\layout.py”, line 244, in event
    rv = d.event(ev, x – xo, y – yo, st)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\behavior.py”, line 962, in event
    return handle_click(self.clicked)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\behavior.py”, line 897, in handle_click
    rv = run(action)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\display\behavior.py”, line 320, in run
    return action(*args, **kwargs)
    File “renpy/common/00action_file.rpy”, line 372, in __call__
    renpy.save(fn, extra_info=save_name)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\loadsave.py”, line 419, in save
    six.reraise(t, e, tb)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\loadsave.py”, line 405, in save
    dump((roots, renpy.game.log), logf)
    File “C:\Users\family\Downloads\New folder\DarkMagic-V0100-pc\DarkMagic-V.0.10.0-pc\renpy\loadsave.py”, line 49, in dump
    cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
    PicklingError: Can’t pickle : attribute lookup cStringIO.StringO failed

    Windows-8-6.2.9200
    Ren’Py 7.3.5.606
    Dark Magic V.0.10.0
    Tue Mar 10 21:17:39 2020
    [/code]

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