Changelog:
Added
Added new zone – The Gilded Fold
Added new zone – Ikenni Villa
Added new zone – Zakros Estate
Added new zone – Kusma (Cursed Village)
Added new genitals – “Wer” (Large Canine)
Added new clothing – “Herder’s Mask” (Gilded Fold Headwear)
Added new clothing – “Centaur Helmet”
Added new clothing set – “Bloodseeker”
Added new clothing set – “Inquisitor”
Added new underwear option – “Serpent’s Coil”
Added new weapon – “Daggers”
Added new Item – “Korvoth’s Scepter” (Teleports you to the Shrine of Ascension)
Added new clothing “Dress” (6 types)
Added new enemy – “Subaq” (Croc)
Added new enemy- “Inquisition Soldier”
Added new Key Quest NPC – “Amara”
Added new faction – “Gilded Fold” (Slavers)
Added new Main Quest – “Call to Adventure”
Added new sidequest – “Avarice of Birds”
Added new sidequest – “No Rest for the Wicked”
Added new sidequest – “Depths of Kab’Alrah”
Added new sidequest – “Lost and Found”
Added new point-of-interest – “Hermitess”
Added new point-of-interest – “Aging Warrior”
Added new system – ‘Fishing’ – (two fish currently; Glimmerfin Snapper and Sandscale Minnow)
Added new system – ‘Slavery’ Capture, Store and Sell slaves for now – coming up, Breaking and Sex
Added new system – ‘World Events’ – small Area events for clearing out villages, saving merchants etc. Currently testing with Kehm Farmstead
Added new system – ‘Sorcery’ ( 3 Initial Spells)
Added new system – Reputation
Added essence drops to all enemy types to increase the essence sources around the world
Added shade sight to highlight quests, interactables and enemies in the world
Added harvestable gathering system for future crafting update
Added mountains to help give a sense of scale to the world
Added new Nenu the bard’s songs – Look to the Shadow & Centaurs Bridge
Changed
Changed playable area – expanded to include ~50% of “Bulls Shield”
Changed Mehden Island – enlarged settlements, added new hamlets, camps, etc for future content
Changed Pleasure Island – detail pass with new Anubite props (statues, obelisks, etc)
Changed foliage – new plants added to detail all map areas
Changed ambient fog settings to make the world more vibrant
Changed interactable interactions and dialog to freeze the player when appropriate to prevent issues with dialog & movement (i.e. sprinting off while still talking to someone)
Changed – Remade Inventory, Quest, Campfire & Character Screen UI
Changed improved optimization of NPCs and Interactables
Changed settings to Add invert Y Axis Camera support
Changed random loot system
Changed Itempickups to prevent duping issues
Changed max morph size on Boobs & Ass to prevent issues with clothing and sex scenes
Changed stat screen UI to add reputation and other stats (more to come)
Fixed
Fixed mesh clipping issues with clothing
Fixed pregnancy save/load bugs
Fixed crit chance not being calculated or displayed properly
Fixed interactable issues with input buffers
Fixed issues with Utnas
Fixed issues with Resolution Scale
Fixed a bug with mouse sensitivity
Fixed issues with interactions being traced while in conversations
Fixed issues with the Campfire causing softlocks and not working properly with the Escape Key
Fixed issues with Asim
Fixed fishing calcs – added bad luck protection to prevent players getting ruined by random chance
Fixed issues with the tail on the player not animating
Fixed issues with Masturbation sometimes causing the player to have a teeny tiny head
Fixed issues with Sotema teleporting players to the wrong location
Fixed issues with morphs on some meshes
Fixed issues with mounting/dismounting
Fixed a bug where enemies that gave no xp still gave essence
Fixed issues with the Tenets and Ahmek
Fixed issues with saving mid-dialog
Fixed cistern doors (no longer trapped forever)
Fixed issues with Amara
Fixed issues with the Elevator call button not always working
Fixed issues with broken NPCs around the world in shipped game due to ID issue
Fixed avarice of birds objective markers
Fixed an issue where players had 101 mana instead of 100
Fixed issues with the audio options menu not saving/updating
Fixed defaults for gameplay settings
Fixed many many issues with Slavery/Cages/Jars
Fixed issues with dialog references breaking after load
Fixed a bug where you could eat nigh tlotus inside a cave, de-spawning the cave
Fixed many floating NPCs
Fixed a number of bugs with No Rest for the Wicked
Fixed a missing marker on Reseph during Welcome to the Fold
Fixed Ahmek going for a walk
Fixed Rocks, trees and landscape that defied gravity
Fixed Amonhoteph refusing to talk
Fixed Hermitesss Inquisitor sitting, giving you her item and dialog
Fixed Overly aggressive bushes
Fixed Issues with Amara
Fixed Optimization issues with some users
Fixed Temerah causing crashes
Fixed issues with Slavery Cages
Fixed Yellow fruit not appearing on lower foliage settings
Fixed Lost and Found
Fixed The kill plane in Alrah dungeon not…killing players…
Fixed a bug where if you started dialog with your capture jar out, you could break the camera and dialog
Fixed Issues with the Swim HUD
Fixed Collision issues with Crocodiles, Rocks, Cushions, Foliage and More.
Fixed Audio Options
Fixed Issues with Home from Home being partially auto-completed
Fixed Issues with Multi-Pickup and Pickupables duping
Fixed A bunch of minor typos and misc bits and bobs
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