Bright Past – Version 0.25.3





Dear friends, the day has come! It is with great pleasure that I present you a demo of my new project. Some may consider it to be a remake of my very first game – “Bright Future”, that many of you liked. The new game is called “Bright Past” and is also based on the concept of an open-world sandbox with a main storyline. However, this time we are doing it on a completely different level! In the current version you can meet the main characters, learn about their background and game setting in general.
As you can see in the screenshot, the game will take place in the modern world. The main character will be a girl. The genre of the project can be described as a sandbox with elements of the quest an RPG.‚Äč


5 thoughts on “Bright Past – Version 0.25.3

  1. 23h waiting for jane, cafe is closing, leaves me in a loop – nothing to say to jane -> cafe is closing -> nothing to say to jane…

  2. Help please. whenever I try to save I get the error screen, I click ignore. Game Not saved. Can’t load saved game.
    Does anybody have any ideas?

  3. Need Help please.
    whenever I try to save game I get the error screen, I clicked ignore.
    Game Not saved. Can’t load saved game. Hours lost.
    Does anybody have any ideas?

  4. When the sister calls, the game crashes – and freezes

    [code]
    I’m sorry, but an uncaught exception occurred.

    While running game code:
    File “game/LOCS.rpy”, line 832, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 832, in script call
    call stat_exit
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/LOCS.rpy”, line 11, in script call
    call stat
    File “game/LOCS.rpy”, line 832, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 832, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 1929, in script call
    call stat_exit
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/LOCS.rpy”, line 1892, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 1929, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 469, in script call
    call stat from _call_stat_14
    File “game/LOCS.rpy”, line 832, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 1892, in script call
    call stat_exit
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/LOCS.rpy”, line 2384, in script call
    call stat_exit
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/LOCS.rpy”, line 956, in script call
    call stat_exit
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/LOCS.rpy”, line 1660, in script call
    call stat_exit
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/LOCS.rpy”, line 1929, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 956, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 851, in script call
    call stat
    File “game/LOCS.rpy”, line 2888, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 1929, in script call
    call stat_exit
    File “game/LOCS.rpy”, line 2888, in script call
    call stat_exit
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/script.rpy”, line 1606, in script call
    $ renpy.pause()
    File “game/NPC/TANYA.rpy”, line 105, in script
    if tanya < 4:
    File "game/NPC/TANYA.rpy", line 105, in
    if tanya < 4:
    NameError: name 'tanya' is not defined

    — Full Traceback ————————————————————

    Full traceback:
    File "game/LOCS.rpy", line 832, in script call
    call stat_exit
    File "game/LOCS.rpy", line 832, in script call
    call stat_exit
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/LOCS.rpy", line 11, in script call
    call stat
    File "game/LOCS.rpy", line 832, in script call
    call stat_exit
    File "game/LOCS.rpy", line 832, in script call
    call stat_exit
    File "game/LOCS.rpy", line 1929, in script call
    call stat_exit
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/LOCS.rpy", line 1892, in script call
    call stat_exit
    File "game/LOCS.rpy", line 1929, in script call
    call stat_exit
    File "game/LOCS.rpy", line 469, in script call
    call stat from _call_stat_14
    File "game/LOCS.rpy", line 832, in script call
    call stat_exit
    File "game/LOCS.rpy", line 1892, in script call
    call stat_exit
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/LOCS.rpy", line 2384, in script call
    call stat_exit
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/LOCS.rpy", line 956, in script call
    call stat_exit
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/LOCS.rpy", line 1660, in script call
    call stat_exit
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/LOCS.rpy", line 1929, in script call
    call stat_exit
    File "game/LOCS.rpy", line 956, in script call
    call stat_exit
    File "game/LOCS.rpy", line 851, in script call
    call stat
    File "game/LOCS.rpy", line 2888, in script call
    call stat_exit
    File "game/LOCS.rpy", line 1929, in script call
    call stat_exit
    File "game/LOCS.rpy", line 2888, in script call
    call stat_exit
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/script.rpy", line 1606, in script call
    $ renpy.pause()
    File "game/NPC/TANYA.rpy", line 105, in script
    if tanya < 4:
    File "C:\Program Files (x86)\Bright_Past-0.2-pc\renpy\ast.py", line 1762, in execute
    if renpy.python.py_eval(condition):
    File "C:\Program Files (x86)\Bright_Past-0.2-pc\renpy\python.py", line 1944, in py_eval
    return py_eval_bytecode(code, globals, locals)
    File "C:\Program Files (x86)\Bright_Past-0.2-pc\renpy\python.py", line 1937, in py_eval_bytecode
    return eval(bytecode, globals, locals)
    File "game/NPC/TANYA.rpy", line 105, in
    if tanya < 4:
    NameError: name 'tanya' is not defined

    Windows-8-6.2.9200
    Ren'Py 7.1.3.1092
    Bright Past 0.2
    Fri Jun 07 21:25:42 2019
    [/code]

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