House Party – Version 0.8.4





The House Party game is similar to a lot of the browser-based games where your choices influence your success as you progress in the game, but it plays like a first-person RPG with interactive game models, characters, and physics, like the aforementioned Leisure Suit Larry. My inclination is to take these games in a much more raunchy direction than the LSL series however. The games will be ripe with foul language, nudity, and sex. There isn’t much of a story to play though right now, just a few objectives to complete while I work on the gameplay mechanics. There are multiple story-paths though and different outcomes based on your decisions.

Changelog 0.8.3:

•Lighting Updates
•Brittney model tweaks
•Fixed some story bugs and inconsistencies
•Fixed some story typos
•Save and Load game menu now pauses the game
•Fixed the way some inventory items display in the inventory
•Fixed a number of regression bugs from the path finding update.
•Optimized and fixed some combat issues
•Added a “Stephanie doesn’t want that right now” message when trying to give Stephanie the wine too soon.
•Fixed an issue where you sometimes couldn’t compliment Stephanie
•Fixed an issue where you couldn’t repeat Frank’s intimate scene with the player
•Fixed an issue with Brittney following Stephanie around
•Fixed an issue with the crosshairs not being visible after a loaded game
•Fixed an issue with some sound effects not obeying the master audio slider
•Looped sound effects now pause when the game is paused (not the music though, sorry!)
•Fixed an issue where the player would be transported to the living room when starting cunnilingus with Stephanie regardless of where he is
•Fixed an issue with Frank not walking back to his chair sometimes
•Added censor bar offsets for certain sex acts that have angles that show your junk
•Bolted down a few more intractable objects so they don’t get lost, causing the game to break.
•Modified “WarpTo” to warp in front of objects, so there’s not a chance to accidentally get stuck when using console commands or the custom story creator.






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