Charles Ward’s fiancée wanted to move into his place because their relationship had reached the next stage, not at all because her father was stifling her and she wanted to use Charles’ attic as her impromptu atelier slash invocation circle. While clearing it out for her use, he found a portrait of his ancestor, Joseph Curwen, with some writing on the back – ominous words that dragged him into unconsciousness as inhuman whispers tore into his mind. When he came to, the attic was clean.
Later that night, as sleep eluded him and the event replayed in his mind, he felt compelled to find out more about his ancestor. So began his investigation into a past mired in the Occult and the Old Ones taint.
Arkham is a dating sim game where the player, in the role of Charles Ward, finds himself in the midst of a Lovecraftian tale, with his sanity spiraling down in his obsessive quest to unveil the mysteries of his legacy.
But every nugget of information about his bloodline and the town’s mysteries will be hard-fought. How much is he ready to sacrifice? How ready is he to let others sacrifice? And, most important of all, will the stars be… right?
The game works on a 24 hour system, with certain actions available only at certain times. These actions will progress the day accordingly, so the player must carefully decide on what they will be doing during each time period – it’s up to him whether he’s going to focus on building relationships with girls or spend long hours studying cursed tomes. There are at least 6 endings to be found in the game depending on how it is played.