Centers around a guy (Mr. Rogers) who takes over the management of a failing hotel. The original design was to be a resource management/business simulation game but it soon became obvious that story was far more interesting than yet another earning X pounds in Y weeks type of game. Although some game aspects are still present and the choices made will have effects within the story, the story has prevailed.
While the center of the main characters attention at the beginning will be his secretary Sophie there are plenty of other female characters in the story and I plan on letting my Patreon’s influence who gets the lion share of development time and welcome any suggestions they may have for how this can be made a better experience for all.
Minor tweaks to 0.1 incorporating feedback
No new renders, just changes to UI, design and story.
Got rid of animated backgrounds for office work as too distracting. Kept the train animation as nobody complained.
Lunchtime has now been cancelled for all employees. Passage of time is now indicated by the changing of the “advance time” button.
Added a little closure to the hospital event.
A few bug fixes