Legend of Queen Opala – Origin – Version 2.11 Bugfix – Update





It’s a RPG series I’ve been making, using the RPG Maker XP engine, blending RPG elements, exploration and adult content, that mostly focused on Queen Opala, her evil sister Osira and their mother Farah, though the latest entry in the series is branching out …and most importantly, the games themselves will always be free, even if the actual production process clearly can’t be.

Version 2.11 Changelog:

Fix 371 – Restarting the story could sometimes make Kythie not revert back to Kythe for battles, it’s fixed for real now!
Fix 372 – Restarting the story and sleeping did not cure the Distress status as intended, this has been corrected.
Fix 373 – Beatrix’s sprite didn’t show up in the menu if she joined, it should be corrected now.
Fix 374 – The game didn’t acknowledge resisting arrest during the first encounter with Van, this has been retroactively fixed.
Fix 375 – The CG Gallery has been updated to include all the missing illustrations available through the scenes normally.
Fix 376 – Additional storymode content has been added to the game.
Fix 377 – Skalhalm has been added as a worldmap location.
Fix 378 – A few bed didn’t cycle between day/night correctly when sleeping, this has been fixed.
Fix 379 – A new full scene has been added at Blackgard Stronghold and can be triggered by advancing the story.
Fix 380 – Using the crystal at Immemorial Glade changed the battle theme incorrectly, this has been corrected.
Fix 381 – Bal’Rana shows up at camp now after she joins the party.
Fix 382 – The “Poison” state will remove itself like nearly all other negative states after a battle is over.
Fix 383 – Visiting any tavern after a certain point in the story might yield a surprise.
Fix 384 – Van and Cecily is now added to the journel when coming across them for the first time.



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